Version 4
- improved reset key behaviour
- implemented custom keybinds
- afk pose is animated
- 2 new achievements
- health icons no longer move around and their stretch is significantly decreased
- a small detail has been added (not saying what it is cuz im curious if anyone notices it by chance)
- little effect when you wake lumi up
- sliders in settings now dont drag if you click outside the bars
- achievement menu updates in real time
- settings are scrollable
- new jump and hurt sounds (chance to be changed later on)
- settings wheel gets slower the closer you are to afk pose
- reset settings button
- walk particles
- very slightly changed how a collision check is done (this doesn't prevent collision bugs in any way)
- cursor icon changes accordingly now (i thought i already did that forever ago ngl)
- fps counter shows a second different calculation of fps
- low graphics setting (currently only affects particles)
- removed the lqs part from the intro and changed desc in credits to comply with https://lastquarterstudios.com/community-content-guidelines
- tail texture and movement has been improved
- lumi now gets scared if she falls for too long
- theres now cool spinning squares in the background
- little warning in intro
- way higher file size because silly secret
(The devils numeral is the key to a new realm, enter it and you shall join an unknown land.)
Bug Fixes
- fixed gravity sometimes being doubled
- sliders now follow the sound bars better
- fixed intro not dissapearing, again
Files
Get Crystallo's CaL Engine
Crystallo's CaL Engine
Game/Engine
| Status | Prototype |
| Author | CrystalloSaurus |
| Genre | Platformer |
| Tags | 2D, Cats, cats-are-liquid, Fangame, Indie, No AI, Singleplayer |
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